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Add New Plant

Adding a plant type, typically another species, could not be easier. Just select the type you want and press OK. The new entry will be automatically inserted into the parameter list with a set of default parameters for the generic type that you can modify to make the new plant type different if there are already other types in your model.

You choose from 5 generic plant types and then modify the parameters for that type so that it becomes the type that you need in your model.

You can chose from
  • Annual Grass
  • Perennial Grass
  • Forb
  • Shrub
  • Tree
By adding a new plant type to your model you are extending by one the array that stores all of your plants of that type. There are therefore 5 containers, 1 for each generic plant type.
This is a class inheritance diagram from Derry (1998) showing how properties are included down an object-oriented hierarchy (oddly in the opposite direction to the arrows). This clarifies why you might consider your plant and animal modules as containers or individual plant and animal types as discussed in the notes for the Module Inventory window, but as long as you appreciate that your plant types are built from generic types and that this is one way to add new types to your model, then this is unnecessarily technical detail for just building your models and running your simulations.

The other way to add new plant types is by simply increasing the parameter value for the number of each generic type using the Parameter View window, i.e., navigate to the Vegetation parameter category and increment the total count of one of the 5 generic types that you will find there. Update your model using the Simulation controls in the Main Control Panel and you will see a new parameter category appear for the extra plant types. This will work for any number of extra plant types, but then you have to be able to modify their parameters to make them different, otherwise just the single entry is required.